
Kara Books
Deal with IT.
217
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Posted - 2012.10.09 03:04:00 -
[1] - Quote
I propose, a Jump tax for all nulsec and lowsec systems proportional to total mass and security status of the system, Something small like 1000 ISK per battleship jump, allowing the wallet to go into the negative, for all players up to 200K isk. Dont worry, you wont feel a thing nulsec dwellers.
Manufacture:
adding a cost of 10K isk for frigates, 30K cruisers 100K battleships, and so on and so fourth, as estimated added build cost. (this would effectively raise ship prices by that amount) Industrialists, it wont hurt I promise.
T1 Module manufacture can also have the same style sink.
The market can be improved, by adding a WELL PLANNED, very tactical tax, in a very specific way, with the aim to IMPROVE actual player experience within the financial realms of EvE, and Unleash another assault on bots created and operating within the realm's of the EvE markets AND Contracts!
For this, I prepose, a FOREX style TAX on the most lucrative aspect of the market, the Penny war style of gameplay, where a player, if he modifies an order for any single item with excessive frequency, he must pay a small surcharge on top of the existing 100isk, the More frequent a player modifies an order or multiple orders for the same item, the higher the tax, but this tax will have to be proportional to the item value. This will be an improvement to overall gamplay to every one, as more people will find it, not only a curiosity, but a new reality of their experience within EvE.
The idea is to add a bandwidth tax/Domination tax, for every 1000 ISK a Penny warrior puts away into savings, he/she must pay an extra 175 isk in taxes and fee's in the worst case scenario and THE MAIN GOALthe average ISK warrior who will spend say, 20 hours a week playing the ISK game, 5-10 ISK for every 1000 ISK he puts away into savings each month.
This will not inflict any damage on any current player activities on the market, Controlling a single item will simply mean you have to pay more of a premium, ORhave a 2nd merchant in the same Station!!!
and an off topic suggestion, if I may?
Allow Corpses to be reprocessed! YES, thats right, you heard me! Each corpse, can be refined for a 5% overall chance of recovering 1 and only ONE random implant, perhaps other matter for later game improvements, which can help us integrate DUST with EvE!, I hope you see exactly where im headed with this!
and last but not least, Make a widget, that players can modify, resize themselves, that will show their EvE connection status something similar to the crtl shift alt M window. |